class ThermoProjAmmoPickup extends UTAmmoPickup;

defaultproperties
{
     AmmoAmount=100
     InventoryType=Class'Taskforces.ThermoProjAmmo'
     PickupMessage="You picked up a Thermo Capacitor."
     PickupSound=Sound'PickupSounds.ShockAmmoPickup'
     PickupForce="ShockAmmoPickup"
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'WeaponStaticMesh.ShockAmmoPickup'
     PrePivot=(Z=4.000000)
     Skins(0)=Texture'TFMedia.ThermoProj.ThermoProjAmmoTex'
     CollisionHeight=32.000000
}
